Battle types

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Revision as of 00:28, 18 October 2008 by Admin (talk | contribs)
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There are several different types of battles that can be started:

Battle types table
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Normal: A standard battle. The player with the fastest time, or the most apples collected wins.

  • Good level types: Most levels, except those that obviously fits better in other types of battles.

One-life: A race, best result in a single attempt wins.

  • Good level types: Linear levels with many apples. Not too hard and not too short.

First finish: The first one to get a time wins. The result will be the elpased time of the battle, not the time for the run.

  • Good level types: Same as for one-life, but can be harder and even longer.

Slowness: The one who finishes with the slowest time wins.

  • Good level types: Levels with very steep downhills. The point is it should be impossible to stop anywhere (without dying).

Survivor: The one who can stay alive the longest without dying or finishing wins.

  • Good level types: Same as for Slowness, but it doesn't have to be finishable.

1 Hour TT: The one who gets best total time in the 54 internal levels in 1 hour wins.


There will be even more battle types in the finished Elma Online.


There are also several restrictions, called cripples, that you can apply to any battle:

  • No-Turn: The turn key (default: Space) is disabled. You cannot change direction.
  • No-Volt: The volting keys (default: left/right arrows and the alovolt key) are disabled.
  • No-Throttle: The acceleration key (default: up arrow) is disabled.
  • No-Brake: The break key (default: down arrow) is disabled.
  • Always Throttle: You always accelerate and cannot brake.