Difference between revisions of "EOL2"
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== Download & install == | == Download & install == | ||
− | '''Latest update:''' | + | '''Latest update:''' 20.9.2015 |
=== Windows === | === Windows === | ||
− | Elma 2 should work fine on Windows XP, Vista, 7 and | + | Elma 2 should work fine on Windows XP, Vista, 7, 8 and 10. It has been tested on Windows 10. |
− | # Download | + | # Download [http://users.jyu.fi/~mikkalle/Elma/elma2-0.2.0-win32.zip '''elma2-0.2.0-win32.zip'''] or [http://users.jyu.fi/~mikkalle/Elma/elma2-0.2.0-win64.zip '''elma2-0.2.0-win64.zip''']. Unzip it to anywhere. |
− | |||
− | + | === Linux === | |
− | + | Elma 2 has been tested on Ubuntu 14.04 and 15.10. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | # Download [http://users.jyu.fi/~mikkalle/Elma/elma2-0.2.0-Linux-i686.deb '''elma2-0.2.0-Linux-i686.deb''']. | |
− | Elma 2 | + | # Install <code>gdebi</code>: <pre>sudo apt-get install gdebi</pre> |
+ | # In the directory where you downloaded the DEB package, run the command <pre>sudo gdebi elma2-0.2.0-Linux-i686.deb</pre> | ||
+ | # Launch Elma 2 with <pre>cd /opt/elma2 && ./elma2</pre> | ||
− | + | If you get an error like | |
− | + | <pre> | |
− | + | ./elma2: /usr/lib/i386-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.8' not found (required by ./elma2) | |
− | + | ./elma2: /usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by ./elma2) | |
− | + | </pre> | |
− | + | then you need to adjust <code>LD_LIBRARY_PATH</code> like this: <pre>export LD_LIBRARY_PATH=/usr/local/lib</pre> | |
== Troubleshooting == | == Troubleshooting == | ||
− | If you are having problems in getting Elma 2 to work, | + | If you are having problems in getting Elma 2 to work, the file <code>elma2_log.txt</code> may be helpful. Paste its contents in [http://mopolauta.moposite.com/viewtopic.php?f=15&t=8746 '''this Mopolauta topic'''] so we can find out better what's wrong. (If it's very long output, go to [http://pastebin.com '''Pastebin'''] and just give link in that topic, or upload the text file somewhere.) |
− | |||
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== Known bugs/issues == | == Known bugs/issues == | ||
Line 91: | Line 83: | ||
== Screenshots == | == Screenshots == | ||
− | Elma 2 running on Windows 7: | + | Elma 2 0.1.0 running on Windows 7: |
[[File:Elma2_win7.png]] | [[File:Elma2_win7.png]] | ||
− | Elma 2 running on Ubuntu 12.04: | + | Elma 2 0.1.0 running on Ubuntu 12.04: |
[[File:Elma2_ubuntu.png]] | [[File:Elma2_ubuntu.png]] |
Revision as of 13:09, 28 September 2015
Elma 2 is the tentative name of a game that aims to be the (unofficial) successor of Elasto Mania (and EOL), adding many new features. It uses exactly the same physics engine as original Elma 1.11a.
Elma 2 is designed to be multi-platform (Windows, Linux, OS X). The current release is available for Windows and Linux.
The development is in a very early phase, which is why there are not many features implemented yet.
See the list of planned features and the related Mopolauta topic.
IRC channel for Elma 2: #new_elma @ IRCnet. See realtime channel log.
Download & install
Latest update: 20.9.2015
Windows
Elma 2 should work fine on Windows XP, Vista, 7, 8 and 10. It has been tested on Windows 10.
- Download elma2-0.2.0-win32.zip or elma2-0.2.0-win64.zip. Unzip it to anywhere.
Linux
Elma 2 has been tested on Ubuntu 14.04 and 15.10.
- Download elma2-0.2.0-Linux-i686.deb.
- Install
gdebi
:sudo apt-get install gdebi
- In the directory where you downloaded the DEB package, run the command
sudo gdebi elma2-0.2.0-Linux-i686.deb
- Launch Elma 2 with
cd /opt/elma2 && ./elma2
If you get an error like
./elma2: /usr/lib/i386-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.8' not found (required by ./elma2) ./elma2: /usr/lib/i386-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by ./elma2)
then you need to adjust LD_LIBRARY_PATH
like this:
export LD_LIBRARY_PATH=/usr/local/lib
Troubleshooting
If you are having problems in getting Elma 2 to work, the file elma2_log.txt
may be helpful. Paste its contents in this Mopolauta topic so we can find out better what's wrong. (If it's very long output, go to Pastebin and just give link in that topic, or upload the text file somewhere.)
Known bugs/issues
See the bug list.
Found a new bug?
If you find some bugs that are not listed in the above link, this is the preferred way to report them:
- Make sure you have the latest version of Elma 2 (check the date). If you have an older version, the bug may have already been fixed.
- Report the bugs in this Mopolauta topic. You need to have a Mopolauta account for this.
There will probably be a simpler way of reporting bugs that doesn't require a Mopolauta account.
Planned level format
The following is a list of planned new features and changes to level format. See also the related Mopolauta topic.
- New polygon type: texture polygon. It would be possible to select texture for this polygon, and also whether it is solid (like ground polygons) or hollow (like normal pictures and textures). If it's hollow, clipping type could be chosen (ground/sky/both). This would remove the need for traditional, rectangular textures (and their masks too).
- Choose initial parameters for kuski:
- Direction
- Angle
- Velocity
- Body and wheel positions
- Gravity direction
- Increase/remove limits (maximum width/height, number of apples/killers/flowers/vertices/polygons/pictures/textures, level title/filename length).
- Choose amount of apples that need to be taken before flower.
- More general idea: Set weights for apples (and allow finishing when the total weight of collected apples is at least equal to a specified limit)
- The name of level designer.
- The creation/modification date of the level.
- Level description.
- Allow levels without flowers (all apples collected = finish).
- Rotate, resize and crop pictures.
- Option to force apples to be taken in a specific order.
Planned replay format
The following is a list of planned new features and changes to replay format.
- Name of driver
- Timestamp of the replay (when it was driven)
- Better information about how the ride ended (died by touching ground/killer with head/wheel, finished by touching flower (or the last apple) with head/wheel)
- Save timestamps of brake + gas keypresses? If needed, this could be made optional in case the driver doesn't want to reveal too much information
- Duration (even if the driver didn't finish)
- Allow merging as many replays as needed, not just 2
- One wheel replay or not
What is the "datafiles" folder?
The "datafiles" folder contains some files that are required for Elma 2 to work. The subfolders "looknfeel", "imagesets" and "schemes" contain descriptions about the look and feel of menus. Elma 2 uses the look and feel called "TaharezLook". So by editing the "TaharezLook.*" files, it is possible to customize the look and feel of Elma 2.
Note: The "TaharezLook.looknfeel" file may get modified during development, so try not to edit it too much. You may have to merge the changes if you've edited it.
Screenshots
Elma 2 0.1.0 running on Windows 7:
Elma 2 0.1.0 running on Ubuntu 12.04: