Difference between revisions of "Playing Online"

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#*Either: Load an existing working BMP (that already has the right colors in the game, e.g. milagros.bmp)
 
#*Either: Load an existing working BMP (that already has the right colors in the game, e.g. milagros.bmp)
 
#*Or: Create a new one with the dimensions 149 x 101 pixels
 
#*Or: Create a new one with the dimensions 149 x 101 pixels
#Rotate 90° anti-clockwise, if you want it to be easier to see what the shirt will look like in the game
+
#Rotate 90° counter-clockwise, if you want it to be easier to see what the shirt will look like in the game
 
#Make the background
 
#Make the background
 
#*Note that all pixels with the same color as the top left corner pixel will be transparent
 
#*Note that all pixels with the same color as the top left corner pixel will be transparent
Line 99: Line 99:
 
##*There are mainly two different [[LGR|LGRs]] used as the default one (the original default.lgr and highq.lgr) and it's a good idea to have a look at the shirt with both LGRs as they have a different color palette.
 
##*There are mainly two different [[LGR|LGRs]] used as the default one (the original default.lgr and highq.lgr) and it's a good idea to have a look at the shirt with both LGRs as they have a different color palette.
 
#Save as type "256 Color Bitmap (*.bmp,*.dib)"
 
#Save as type "256 Color Bitmap (*.bmp,*.dib)"
#*Use the '''exact''' name as on Elma Online (case sensitive, no accents or special symbols)
+
#*Use the '''exact''' same name as on Elma Online (case sensitive, no accents or special symbols)
 
#Publish on [http://zworqy.com/belma/uploadbmp.php Upload Page]
 
#Publish on [http://zworqy.com/belma/uploadbmp.php Upload Page]
 
#Advertise to everybody on Elma Online, on forums, #ballelma ([http://en.wikipedia.org/wiki/MIRC mIRC]) and anywhere else you want
 
#Advertise to everybody on Elma Online, on forums, #ballelma ([http://en.wikipedia.org/wiki/MIRC mIRC]) and anywhere else you want

Revision as of 05:02, 7 March 2010

First of all

The very first thing you should do is READ THE RULES!!!

How to play online

Playing online works exactly like playing offline, except that you can see other players, up- or download levels and replays, and see various stats while playing. In order to use the online features, there are a lot of new keys for you to configure.

When you first time enter the game, there might be a battle running. Simply download the level, go to the external levels through the menu and find the level, that is being played.

Default key mapping for Belma

F1  =  Show/hide other players 
F2  =  Observe next player
F3  =  Observe previous player
F4  =  Download current battle level
F5  =  Show/Hide players online list
F6  =  Show/Hide battle standings/results
F7  =  Show all finished times since key was pressed
F8  =  Clear finished times list
F9  =  Write a chat line - The layout is US, get used to it
F10 =  Hide yourself - Won't work in a lev which is being battled
F11 =  Upload / Download winning replay of battle
F12 =  Reconnect to the server

Additional commands which don't have default mapping in Belma are:

  1. Show/hide chat
  2. Show/hide battle status line
  3. Show/hide battle leader in battle status line

Default key mapping in Elma Online

Elma Online uses two option keys to fit all keys to F-keys by default. You can set the option keys to left or right SHIFT, left or right CTRL, or ALT.

Preliminary key mapping:

       F1  =  Show/Hide others
OPT1 + F1  =  Show/Hide yourself from others

       F2  =  Observe next player     (When chatting, write PM to next player in list)
OPT1 + F2  =  Observe previous player (When chatting, write PM to previous player in list)
OPT2 + F2  =  Cancel observing

       F3  =  Show battle queue

       F4  =  Download battle level
OPT1 + F4  =  Download cup level
OPT2 + F4  =  Download any level (type level filename)

       F5  =  Show players online
OPT1 + F5  =  Show best times

       F6  =  Show battle standings/results
OPT1 + F6  =  Show cup standings/results
OPT2 + F6  =  Show 24h tt standings/results

       F7  =  Show finished times
OPT1 + F7  =  Show finished multi times
OPT2 + F7  =  Clear finished times

       F8  =  Send/Accept multiplayer invitation
OPT1 + F8  =  Cancel multiplayer invitation

       F9  =  Type chat line
OPT1 + F9  =  Show/Hide chat
OPT2 + F9  =  Show/Hide last apple time

       F10 =  Show/Hide battle/cup status line
OPT1 + F10 =  Show/Hide leader and your position
OPT2 + F10 =  Show/Hide speedometer

       F11 =  Download winning replay of last battle
OPT1 + F11 =  Download winning replay of last cup

       F12 =  Reconnect to server
OPT1 + F12 =  Disconnect from server

How to make your own shirt (BMP)

If you acquired Belma from zworqy's elma site, you should have a BMP.zip among the other files. This is the shirt collection of most of the users in Belma. Extract it in the bmp folder and you will recognize other players better. Since it is not updated regularly, you must manually download the latest ones.

The following is a walkthrough for beginners on how to make a shirt picture, if you know what you are doing you can of course do it any way you want.

  1. Open Microsoft Paint
  2. Open a BMP
    • Either: Load an existing working BMP (that already has the right colors in the game, e.g. milagros.bmp)
    • Or: Create a new one with the dimensions 149 x 101 pixels
  3. Rotate 90° counter-clockwise, if you want it to be easier to see what the shirt will look like in the game
  4. Make the background
    • Note that all pixels with the same color as the top left corner pixel will be transparent
    • It may be any shape, no need to use the usual shape of the shirt
  5. Put something unique on it: letter, image, logo, etc
  6. Customize
    • It is useful to use advanced programs like Adobe Photoshop for better results
    • You can also use special fonts from pages like dafont.com
  7. Rotate 90° clockwise if you rotated it before
  8. Correct your BMP
    • If you created or edited your shirt with another program, you might have wrong palette. Then, follow these steps:
    1. Copy your BMP
    2. Open working BMP
    3. Paste there
      • There are mainly two different LGRs used as the default one (the original default.lgr and highq.lgr) and it's a good idea to have a look at the shirt with both LGRs as they have a different color palette.
  9. Save as type "256 Color Bitmap (*.bmp,*.dib)"
    • Use the exact same name as on Elma Online (case sensitive, no accents or special symbols)
  10. Publish on Upload Page
  11. Advertise to everybody on Elma Online, on forums, #ballelma (mIRC) and anywhere else you want
    • Shirts are not yet uploaded and distributed automatically in the game. If you edit one and nobody has this version, it will not be seen by other players.

See also