Internal error

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Revision as of 04:16, 20 January 2009 by Veezay (talk | contribs)
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An internal error occurs when you do something that (b)elma.exe can't handle. Internal errors will terminate the game and create an error message text file (error.txt and error_b.txt).

Reasons for an internal error

  • Stretching the bike too far
  • Falling off the outer limits of a poorly designed level
  • Trying to enter a corrupted level (the level is too big, or the level's topology has serious errors, or there are too many objects in the level)
  • Trying to use corrupted or incorrectly made LGRs
  • Elma's executable file or Elma.res is corrupted
  • The number of level files in Lev folder is too big
  • The number of replay files in Rec folder is too big