Difference between revisions of "Internal error"

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An internal error occurs when you do something that elma.exe can't handle. Internal errors will terminate elma.exe and create an error text file.
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An internal error occurs when you do something that (b)elma.exe can't handle. Internal errors will terminate the game and create an error message text file (error.txt and error_b.txt).
  
== Reasons for internal errors ==
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== Reasons for an internal error ==
 
* Stretching the bike too far
 
* Stretching the bike too far
* Falling off the outer limits of a level
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* Falling off the outer limits of a poorly designed level
* Trying to enter a corrupted level
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* Trying to enter a corrupted level (the level is too big, or the level's topology has serious errors, or there are too many objects in the level)
 
* Trying to use corrupted or incorrectly made LGRs
 
* Trying to use corrupted or incorrectly made LGRs
* more...
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* Elma's executable file or Elma.res is corrupted
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* The number of level files in Lev folder is too big
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* The number of replay files in Rec folder is too big

Latest revision as of 12:16, 20 January 2009

An internal error occurs when you do something that (b)elma.exe can't handle. Internal errors will terminate the game and create an error message text file (error.txt and error_b.txt).

Reasons for an internal error

  • Stretching the bike too far
  • Falling off the outer limits of a poorly designed level
  • Trying to enter a corrupted level (the level is too big, or the level's topology has serious errors, or there are too many objects in the level)
  • Trying to use corrupted or incorrectly made LGRs
  • Elma's executable file or Elma.res is corrupted
  • The number of level files in Lev folder is too big
  • The number of replay files in Rec folder is too big