Difference between revisions of "Internal error"
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− | An internal error occurs when you do something that elma.exe can't handle. Internal errors will terminate | + | An internal error occurs when you do something that elma.exe can't handle. Internal errors will terminate the game and create an error message text file (error.txt and error_b.txt). |
== Reasons for internal errors == | == Reasons for internal errors == | ||
* Stretching the bike too far | * Stretching the bike too far | ||
* Falling off the outer limits of a level | * Falling off the outer limits of a level | ||
− | * Trying to enter a corrupted level | + | * Trying to enter a corrupted level (too big level, or the level's topology has serious errors) |
* Trying to use corrupted or incorrectly made LGRs | * Trying to use corrupted or incorrectly made LGRs | ||
− | * | + | * Elma's executable file or Elma.res is corrupted |
+ | * The number of level files in Lev folder is too big | ||
+ | * The number of replay files in Rec folder is too big |
Revision as of 11:27, 17 October 2008
An internal error occurs when you do something that elma.exe can't handle. Internal errors will terminate the game and create an error message text file (error.txt and error_b.txt).
Reasons for internal errors
- Stretching the bike too far
- Falling off the outer limits of a level
- Trying to enter a corrupted level (too big level, or the level's topology has serious errors)
- Trying to use corrupted or incorrectly made LGRs
- Elma's executable file or Elma.res is corrupted
- The number of level files in Lev folder is too big
- The number of replay files in Rec folder is too big